Inc. takes design thinking into a collaborative environment. Students in grades 6-9 progress from making individual projects to working with a team to design something for someone else, developing the skills of a professional problem-solver. Each day we will introduce a fictitious client (an astronaut, scuba diver or school teacher) with a specific trait (they love the color purple, have a lot of cats or ride a bike everywhere). We will then design an object appropriate for the client's wants or needs (chair, lamp, wallet). We will work in teams and present prototypes of our solutions. Cost of camp includes instruction, supplies and T-shirt. Prerequisite course: Design Tech Intro.